Combining Strategy and Action

Of Ships & Scoundrels is a turn-based strategy and action game where you explore procedurally generated maps with ships. You build a kingdom of islands, improve your ships, your cannons and buildings – fight against pirates, other players and monsters to become the ultimate scourge of the seas.

While the game is turn-based, the combat is a fascinating combination of real-time action and turn-based strategy. A key feature is Procedural Content Generation: endless variety and new challenges with each map. At the same time, missions and quests keep you immersed. Embark with us on a potentially endless journey!

Screenshots

...

News

See what's happening

Daily Dev Screenhsot #4: Another video! Getting all the UI elements in place. ... See MoreSee Less

View on Facebook

Daily Dev Screenshot #3: The joy of being a developer: Seeing what players will never see, like the side view of a top-down game. ... See MoreSee Less

View on Facebook

Daily Dev Screenshot #2: Since we generate our islands procedurally, we have dynamic placement of vegetation and other objects based on certain rules like terrain height, steepness etc. - A tad too many shipwrecks, maybe? We don't know. ... See MoreSee Less

View on Facebook

We're on the road to gamescom! Therefore we'll post a daily development screenshot, or in this case, a video. Here you can see what happens if the water simulation gets slightly out of hand... Enjoy! ... See MoreSee Less

View on Facebook